No More Skyrim DLC?

In a blog post today, Bethesda’s Skyrim team indicates that they’re putting Skyrim to bed…

“For the last year and a half we’ve been working on new content for Skyrim; from the game updates, Creation Kit, Steam Workshop, Kinect support, to DLCs. Parts of our team have also been in pre-production on our next major project, and that game is at the point where it requires the studio’s full attention to make it our biggest and best work yet.

“Even though we’re moving on, we’ll still have minor updates to Skyrim as needed. We’ve invested so much of ourselves into Skyrim and will never truly say goodbye to it.”

April 15th, 2013

Skyrim DLC finally coming to PS3?

8001374977_a2826448ed_kAs rumor has it, PS3 users will finally get to experience Skyrim DLC Dawnguard, Hearthfire and Dragonborn in February of 2013. Here’s hoping that actually happens. We’ll believe it when we see it.

January 22nd, 2013

Coming in 2013: Elder Scrolls Online

elder scrolls onlineGame Informer is reporting that The Elder Scrolls V: Skyrim developer Bethesda and Zenimax Online Studios have announced that they will release a massively multiplayer online version of The Elder Scrolls next year for PC and Mac.

Set a millennium before the events of SkyrimThe Elder Scrolls Online will take place across all of Tamriel during a time when daedric prince Molag Bal is wreaking havoc on the realm. The game will feature three player factions and PvP combat. Presumably you’ll be able to travel across the entire world of The Elder Scrolls, as Game Informer mentions Elsweyr, Skyrim, and Cyrodiil as locations in the MMORPG.

May 3rd, 2012

Skyrim DLC coming this summer

skyrim dawnguard dlcReady for some DLC for Skyrim? Well, it’s on its way.

The first of presumably several pieces of downloadable contend is entitled Dawnguard, and Bethesda has announced that it will be out this summer for the Xbox 360.

If you’re a PC or PS3 player, don’t despair. If Bethesda’s previous ventures into DLC territory are any indication, Dawnguard will make it’s way to your system of choice eventually. Probably within a few weeks of the Xbox release.

May 1st, 2012

How the Creation Kit and Steam will Immortalize Skyrim

From day one, Skyrim was quite possibly the biggest game ever released. From the massive scope of the world to the number of characters and quests held within, it has always been extremely easy to lose track of time while exploring the icy landscape.

But when it was announced that the modding community — which Bethesda has always embraced — would be able to release mods via Valve’s Steam Workshop hit, the possibilities for Skyrim customization became virtually limitless. The ability to both install and distribute mods by way of Steam immediately provided a boost to the PC version of the game and also put the spotlight on the burgeoning modding scene. Rarely does such a massively-popular game enable its players to actively manipulate every aspect of it, but Bethesda’s Skyrim Creation Kit allows players to do just that. To demonstrate just how malleable their game was, Bethesda staff even began releasing their own mods.

April 25th, 2012

An update about an update

From The Elder Scrolls Facebook page

‎1.4 update should go up on Xbox LIVE early tomorrow morning. PS3 update is looking good for tomorrow as well. If we get an update from Sony, we’ll let you know.

February 8th, 2012

Patch 1.4 and Creation Kit Details

Over on their blog, the folks at Bethesda have released an update on both patch 1.4 and the eagerly-anticipated Creation Kit. Here’s what they had to say about the latter…

The Creation Kit and Steam Workshop are nearly ready. We’re currently working with members of Valve and our modding community to do some final testing, and we’re on track for a public release near the end of the month. We think Skyrim modding is one of the game’s best features, and we have the best modders of any game. It’s been a lot of exciting work for us, and we can’t wait to unleash it.

January 19th, 2012

Skyrim is Kotaku’s 1st Annual Community Game of the Year

skyrim kotaku game of yearFrom Kotaku.com

While Portal 2 walked away with Kotaku’s official game of the year award for 2011, Kotaku commenters held their own damn awards this year and they ended with a resounding chorus of “FUS ROH DAH”.

Yes, this year a committee of readers that frequent our Speak Up forum decided to set up their own game of the year awards, naming them the Speakys in honor of their mutual gathering place. They developed a list of categories, nominated games, and determined the winners of each category…

You can read the full post here, but basically, congratulations, Skyrim! You’ve got yet another award for your mantle.

January 4th, 2012

Skyrim now offers 4 GB RAM support

skyrim 4 gigabyte tuningIf you’re playing Skyrim on a 64-bit PC, you no longer need to rely on user mods to utilize 4 GB of RAM during gameplay. Bethesda has released an official patch enabling 4-Gigabyte Tuning. This is likely a necessary precursor to the release of the official mod tools in 2012, when modders across the globe will be toying with the memory-intense graphics of Skyrim.

December 21st, 2011