Archery

An archer is trained in the use of bows and arrows. The greater the skill, the more deadly the shot.

Archery is the skill governing your ability to use bows; the higher your skill level, the more damage is done.

Perks

  • Overdraw (1/5): Bows do 20% more damage.
  • Overdraw (2/5): Bows do 40% more damage.
  • Overdraw (3/5): Bows do 60% more damage.
  • Overdraw (4/5): Bows do 80% more damage.
  • Overdraw (5/5): Bows do twice as much damage.
  • Critical Shot (1/3): 10% chance of a critical hit that does extra damage.
  • Critical Shot (2/3): 15% chance of a critical hit that does 25% more critical damage.
  • Critical Shot (3/3): 20% chance of a critical hit that does 50% more critical damage.
  • Hunter’s Discipline: Recover twice as many arrows from dead bodies.
  • Ranger: Able to move faster with a drawn bow.
  • Eagle Eye: Pressing Block while aiming will zoom in your view.
  • Power Shot: Arrows stagger all but the largest opponents 50% of the time.
  • Quick Shot: Can draw a bow 30% faster.
  • Steady Hand (1/2): Zooming in with a bow slows time by 25%.
  • Steady Hand (2/2): Zooming in with a bow slows time by 50%.
  • Bullseye: 15% chance of paralyzing the target for a few seconds.

Trainers

  • Faendal in Riverwood (Common)
  • Aela the Huntress of the Companions in Whiterun (Expert)
  • Niruin of the Thieves Guild in Riften (Master)

Skill Books

  • Father Of The Niben
  • The Black Arrow, v2
  • The Gold Ribbon of Merit
  • The Marksmanship Lesson
  • Vernaccus and Bourlor

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